I will be working full-time for an extended period starting tomorrow. During this time I will have little time to draw, so I will be focusing on Veil of the Lotus for the most part. The goal I've set for myself is to make one new CG event scene slide a day at the very least on average per month. I'll see if I reached that average at the end of September.
If I do reach it, this means that it's fairly likely the first version of the game will be released within the next 3 months.
- 2015/08/31(月) 08:21:35|
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I'm so impatient ! I wish you best luck and congratulation for finding some work to do ;)
- 2015/08/31(月) 16:07:13 |
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- Kijilo #-
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It's unpaid work, unfortunately. I actually had to call off a paid full time job to be able to accept an unpaid internship.
- 2015/09/01(火) 07:50:45 |
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it's fairly likely the first version of the game will be released within the next 3 months.
One year later...
- 2016/09/08(木) 10:42:14 |
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I've decided to switch to the standard "endless delays"-format many western visual novel projects tend to use.
- 2016/09/10(土) 15:32:30 |
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