It's been almost an entire month since my last update on this blog so this will be a long one. First I'll update you on the current situation and then I'll tell you about my current long term plans like I did with the short term ones a few blogposts ago.
First, unfortunately I won't be able to make the deadline I had set for myself (release this month). I've been more busy than expected lately, done some more touching up on the some parts of the game, and I've had some unexpected problems (one of them being a virus that is still at this moment stopping me from being able to properly work on this project).
The reason I had set this as my deadline was me starting a new education next week that will ask a lot of my time. Luckily I'm not that far away from completing the pre-release version at least, but how long it will take will be very dependent on how much free time I'll have. So I can't really give an estimate. I'll post it on this blog when the pre-release is ready and message every tester on Pixiv (or E-mail you if you gave me your E-mail) with a link.
After release, I'll keep making a new 3DCG story every once in a while, but I'll also start working on a new project in my spare time. This won't be a project that will be released any time soon, it will just be something for me to work on in the coming year or so when I have the time. It will be an eroge with one single long route/path (maybe with some alternative scenes or endings). For this I'll be asking for suggestions, but more on that when the time for it is there.
For now I'll try to take care of the virus so I can continue working. Sorry for the delay.
- 2013/08/26(月) 11:37:20|
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